AI Insights · Timothy · January 2023
Top 5 Neon Games on iOS in Belgium Q4 2022
In Q4 2022, iOS games like Beatstar and Tiles Hop EDM Rush Music Game showed varying performance trends in Belgium, with some apps experiencing notable increases in downloads and active users.
In the fourth quarter of 2022, the top five neon games on the iOS platform in Belgium demonstrated varied performance metrics, as revealed by Sensor Tower data.
Beatstar saw an interesting fluctuation in its weekly revenue, starting with $201 and peaking at approximately $1.5K in early October. Weekly downloads remained relatively stable, hovering around 1K initially but dropping to a low of 216 in late November before recovering slightly. Active users saw a general decline from 6.9K to 5K in November but rebounded to around 6.1K by the end of December.
The Tower - Idle Tower Defense experienced modest weekly revenue variations, peaking at $826 in late October. Downloads showed a slight upward trend in October, reaching 192, but remained below 100 for most of November and December. Active users started at 139 and saw an increase to 263 by late October, before stabilizing around 140-160 in the subsequent weeks.
Tiles Hop EDM Rush Music Game maintained a steady revenue stream around $100 per week, with a notable increase to $159 in mid-December. Downloads showed a significant spike to 1.6K in the last week of December, after fluctuating between 100 and 600 in the preceding weeks. Active users also demonstrated an upward trend, peaking at nearly 9.9K in the final week of December.
Geometry Dash maintained consistent weekly revenue, generally between $44 and $90. Downloads remained stable around 40 per week. Active users showed minimal variation, staying within the range of 1.4K to 1.5K throughout the quarter.
Bricks Breaker Quest had relatively low weekly revenue, peaking at $70 in late September and showing a gradual decline to $56 by the end of December. Downloads fluctuated, with a high of 85 in mid-October and a few weeks showing no new downloads. Active users hovered around 900-1K, with a slight dip to 812 in mid-December before rising back to 885 by the end of the quarter.
For more detailed insights into the performance of these games, visit Sensor Tower.